Quick Facts

  • Requires Biochem (230)
  • Difficulty: 230 255 285 295
  • Training cost: 1,890
  • Faction: Neutral

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Experimental Triage Adrenal

Experimental Triage Adrenal
Slot 67
Total Stats:
Armor Rating 80
Requires Level 32
Use: Increases Force Power and Tech Power by 285 and reduces all damage dealt by 20%. Lasts 15 seconds. (Cooldown: 3 minutes)

Related

2 comments found
0
By Ekips at 2011-12-01 09:47:37
I'm fairly sure they mean damage taken... as in damage dealt to you.
It seems most odd to have an item to nerf yourself.
0
By wornmime at 2011-12-01 11:20:43

@ Ekips - "I'm fairly sure they mean damage taken... as in damage dealt to you.
It seems most odd to have an item to nerf yourself."

Look at the name of this Adrenal. "Triage". Now I haven't played beta but this Adrenal points towards benefiting a healer. Power increases your damage or healing dealt. Operative/Scoundrel/Commando/Mercenary use tech to heal I believe. Sage/Sorcerer use force to heal. Being a healer the drop in your damage for 15 seconds isn't a huge loss, and the gain in healing potential is a fair trade off since it is what you should be focused on doing as the healer.

If someone has beta information to confirm or refute this, that would be appreciated.

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