Quick Facts

  • Requires Synthweaving (1)
  • Difficulty: 1 20 50 60
  • Training cost: 30
  • Faction: Neutral


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Savant Boots

Savant Boots
Binds on Equip
Feet, Slot 67
40 Armor (Rating 28)
Durability: 80/80
Total Stats:
+10 Endurance
+10 Willpower
Requires Level 9
Requires Light Armor


  • Redoubt Savant Boots
    +0 Defense Rating
  • General's Savant Boots
    +0 Defense Rating, +0 Presence
  • Exactitude Savant Boots
    +0 Defense Rating, +0 Accuracy Rating
  • Anti-Armor Savant Boots
    +0 Defense Rating, +0 Surge Rating
  • Veracity Savant Boots
    +0 Defense Rating, +0 Glance Rating
  • Fervor Savant Boots
    +0 Accuracy Rating, +0 Critical Rating
  • Hawkeye Savant Boots
    +0 Accuracy Rating, +0 Power
  • Endowment Savant Boots
    +0 Surge Rating, +0 Critical Rating
  • Expert Savant Boots
    +0 Surge Rating, +0 Power
  • Leadership Savant Boots
    +0 Presence, +0 Critical Rating
  • Commander's Savant Boots
    +0 Presence, +0 Power
  • Supremacy Savant Boots
    +0 Alacrity Rating, +0 Critical Rating
  • Vehemence Savant Boots
    +0 Alacrity Rating, +0 Power
  • Tempest Savant Boots
    +0 Glance Rating, +0 Critical Rating
  • Rampart Savant Boots
    +0 Glance Rating, +0 Power
  • Critical Savant Boots
    +0 Critical Rating
  • Overkill Savant Boots
    +0 Power


2 comments found
By cgoz at 2011-12-31 18:45:32

I was able to find two prototype schematics when re-engineering this item.

? Critical Savant Sash
52 Armor
+5 Endurance
+10 Willpower
++3 Critical Rating

? Redoubt Savant Sash
52 Armor
+5 Endurance
+10 Willpower
+3 Defense Rating

The Critical Savant Sash was also re-engineered into the following artifact level item:

? Tempest Savant Sash (Superior)
60 Armor
+5 Endurance
+10 Willpower
+4 Shield Rating
+3 Critical Rating

By LoKHor at 2012-01-03 18:03:14
Considering Inquisitors can become either Assassins (tank, damage) or Sorcerers (healer, damage), it stands to reason that if you have a successful reverse engineering of any craftable item, it will be either the tank version (+defense) or the damage/healing version (+crit). The upgrade difference is so minimal at this level, that it's questionable whether it is worth reverse engineering greens to try and proc a blue. However, prototypes are more likely to sell and should yield better profit if you put them up on the GTN. :)
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