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Boss is a little pain in the butt.
Firstly you will start the fight and there will be two large turrets that spawn. These turrets hurt and if they get an overcharge off (interruptable) it increases their damage x2. The whole time during this fight the mentor will have a claw going around the room targeting a random party member. It is obvious who he is going after because it announces it in chat as well as on screen. When the claw is moving around you can see a red target on the ground which the respective target needs to avoid. After a small amount of time one of the green pylons will become attackable. The tank needs to get the turrets and a dps/healer clicks the pylon to kill it, and rinse and repeat for the rest of the pylons. During this whole process he will summon a random mentor guardian which the tank needs to pick up. The mentor guardian doesn't really have any special moves and is easily burned down. As well the two turrets from the beginning will respawn and need to be taken care of asap.
Once all 4 pylons are down mentor becomes attackable. The main thing you need to watch out for is the green circles on the ground. These green circles are the beginning of an orbital bombardment from mentor. While this is going on mentor is still using the claw to target random people.