Quick Facts

  • Difficulty: Easy
  • Repeatable: No
  • Minimum Level: 1
  • End: Vector
  • 100 with Vector

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The Lost Colony

Important conversationsClass     Companion  

  • Imperial Agent
    Introductions are in order...
    Imperial Agent
    Vector? Your call.
    +15 with Vector
    Imperial Agent
    I want an explanation!

    Imperial Agent
    How'd you track down Vector?
    Imperial Agent
    Hands off the man, please.
    Imperial Agent
    Guess you made a new friend.
    Imperial Agent
    Killik unity sounds dangerous.
    -1 with Vector

    Imperial Agent
    I'll gladly join you both.
    +40 with Vector
    Imperial Agent
    Go ahead on your own, Vector.
    +15 with Vector
    Imperial Agent
    You're not taking anyone.
    -1 with Vector
  • Imperial Agent
    What do you expect to find?
    Imperial Agent
    Since you ask nicely, sure.
    Imperial Agent
    [Flirt] Ask me nicely.
    Imperial Agent
    There's no time for vacation.
    -1 with Vector

    Imperial Agent
    Good luck, Vector.
    +15 with Vector
    Imperial Agent
    Someone has to protect you.
    +15 with Vector
    Imperial Agent
    Just remember your loyalties.
    -1 with Vector

    Imperial Agent
    That's the last of it, then.
    Imperial Agent
    I'm sorry, Vector.
    +15 with Vector
    Imperial Agent
    Now can you get back to work?

    Imperial Agent
    Hope you enjoyed the vacation.
    Imperial Agent
    Just don't forget who you are.
    +15 with Vector
    Imperial Agent
    The Killiks may be useful.
    -1 with Vector

Gains:

Upon completion of this mission you will gain:

  • 7765 Experience

Related

5 comments found
+1
By Aith at 2012-06-26 00:30:18

This quest dialogue is listed under the following: Time to Think.
The Lost Colony dialogue for Vector:
-We request leave for a pilgrimage, agent--to follow the first steps of the migrant Killiks.
-Still, the journey honors our kin. We're already packed.
-They divided into a thousand nests, each going its own way, to a hundred different stars.
-We hear the singing of a thousand nests, and we are at peace.
Those listed for Daizanna is also for The Lost Colony.

The quest seems to be bugged. No affection is given in game at the end. Not listed, and not added. Seeing the comments on here I tested and my affection level on the companion screen did not rise.


+1
By Aleron at 2013-03-31 23:51:57
Next dialog: Time to Think
+1
By Duskstar at 2012-02-18 15:31:41

Female agent. Not sure if the convo is different for male.

Vector - Still the journey honors our kin. We're already packed.
1. Good luck, Vector. +15
2. Someone has to protect you. +15
3. Just remember your loyalties. -1

Vector - They divided into a thousand nests, each going its own way, to a hundred different starts.
1. That's the last of it, then. =no change
2. I'm sorry, Vector. +15
3. Now can you get back to work? =no change

It then goes into conversation pieces from the quest http://www.torhead.com/mission/hueu29Z/time-to-think
As the previous poster said when the quest pop up happens at the end there is no affection gain in the reward. I did not check to see if you get the gain still and it just doesnt show in the quest ending window/chat window.

0
By sheam at 2011-12-29 02:20:11
For some reason, I wasn't able to gain any affection from this quest.
-1
By cyanmanta at 2012-03-25 03:14:08
Same here. The affection points accumulated as I went through the exchanges, but the affection was never actually given at the end.
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