- The Shadow Arsenal
- Saganu's Parting Words
Quick Facts
- Difficulty: Normal
- Repeatable: No
- Minimum Level: 1
- Class: Imperial Agent
- 300 Light points
- 400 Dark points
- 125 with Doctor Lokin
- 145 with Kaliyo
- 45 with Ensign Temple
- 355 with Vector
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Assault on the Starbreeze
Your mission to recover a lost Republic shuttle called the Starbreeze for the Strategic Information Service has grown complicated--the Imperial Admiral Davos is working with Hoth's pirates to obtain a treasure hoard that includes the shuttle.
The Chiss have agreed to help you stop Admiral Davos. Head to the Star of Coruscant dreadnaught in the starship graveyard and disable blast doors in key locations to allow the Chiss soldiers to enter and secure the shuttle bay.
Tasks:
- Deactivate the First Blast Door Lock
- Bonus mission: Shuttle Bay Assault
- Deactivate the Second Blast Door Lock
- Deactivate the Third Blast Door Lock
- Talk to Ensign Temple
- Find Admiral Davos
- Talk to Admiral Davos
- Defeat Admiral Davos
- Defeat the Snow Troopers
- Defeat the Pirates
- Talk to Hunter
- Use the Speeder to Leave the Snow Plain
Important conversationsClass Companion
The Cipher agent lives. I wondered what became of you.
You complicated matters; forced us to part ways with the Empire. But this can be mended--tell me what you desire.
Rumor was that the Starbreeze contained his records and security codes. I brought it here for safekeeping. Does that pique your interest?
We are all Imperials! Give me the Chiss, pledge your silence and we will all return to the Empire in glory. You will have your shuttle, and wealth besides.
I make the choices here. Now, agent--decide.
If Intelligence wants me out of the Chiss Defense Force, though, I won't argue. Nice as it would've been to pack an overnight bag.
But if I can ask... why do your superiors want me on your team?
But if I can ask... why do you want me here?
Sir! Enemies in pursuit. More expected. Bit of a nightmare, but we'll hold them off.
Of course. Minder Seventeen, Imperial Intelligence. Excellent work, both of you.
Ardun Kothe'll be happy. But the girl... we agree she needs to die, right?
You want her to live, you take responsibility. Stash her on your ship. She doesn't talk to anyone; doesn't learn about the SIS.
Relevant Locations
Part of this mission happens in Star of Coruscant: Shuttle Bay, Coldstone Canyon, and X-70 Phantom
Gains:
Upon completion of this mission you will gain:
- 8785 Experience
Related
- Locations (3)Locations (3)
- Rewards (1)Rewards (1)
- Comments (1)Comments (1)
- ScreenshotsScreenshots
- VideosVideos
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