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A Gentleman's Agreement

Ilum, an ice world on the fringes of the galaxy, has become the target of an Imperial raid. Led by Sith Lord Darth Arho, the Empire hopes to use the planet's valuable Adegan crystals to develop a devastating stealth armada. Supreme Commander Rans of the Republic has recruited you to stop them.


  • Speak to Commander Jiyan Dar
  • Disable the Central Sensor Tower
  • Disable the Western Sensor Tower
  • Disable the Eastern Sensor Tower
  • Find Supreme Commander Rans
  • Speak to the Minion of Pain
  • Defeat the Minion of Pain
  • Defeat the Apprentice Torturers
  • Release Supreme Commander Rans
  • Defend Supreme Commander Rans
  • Speak to Supreme Commander Rans

Important conversationsClass     Companion  

Relevant Locations

Part of this mission happens in Republic Base Camp, Eastern Ice Shelf, and Imperial Prison Camp


Upon completion of this mission you will gain:

  • 11305 Experience


3 locations found
1 NPC found
8 comments found
By gror at 2012-03-26 19:12:16
Leads to Armada
By Dubbill at 2012-01-29 03:00:24
During the fight with the Minion of Pain you can right-click the nearby Kolto tank to break it open. This will heal you for a moderate amount, making the fight easier.
By rmziidx at 2011-12-31 10:58:26

I don't know if it was just bad luck or not, but I had a really hard time trying to solo in this area. Enemy packs would link from unusually long distances away, and respawns were very quick. A high amount of Strong and Elite enemies on top of all of that makes me think that this might be intended for a group, even though it's not tagged as a heroic mission.

EDIT: Upon trying the mission again, it doesn't seem quite as bad as it originally did (don't know if the difference is just my imagination, or if there were nerfs). Respawns don't seem quite so fast, and packs don't seem to link from quite as far away as they did before. It's still a tough mission to solo, but seems more reasonable as long as you're careful now.

By e5kimo at 2012-01-04 18:16:51

on top of that the mobs seem to see right through stealth. very odd and annoying to solo. as a smuggler i can hardly get a shoot first off unless i run in and immediately attack from stealth. even then success rate is 50/50

edit: they also see right through the rezzing stealth... from 100m away. :(

By Blaire at 2012-01-09 16:05:54

Only Imperial Prison Officers can see through stealth, not turrets or wardens. So you can safely stealth through the middle portion of the base. It may also be easier to simply not use stealth on this mission or when nearby the officers.

As with all stealth detectors, when resurrecting they can see your companion, which gets a normal stealth buff instead of the medical probe one that you get.

By Yaerius at 2014-01-13 09:12:52
By rshel at 2014-03-23 04:30:36
FWIW, I got 3 Classic Commendations for completing this phase along with the two bonus missions. Be ready to interrupt the Minion of Pain although it isn't fatal if you fail to do so. And I agree with other comment writers -- the Prison Officers and maybe the Wardens can detect and see through stealth. In addition, maybe it's that the enemies are about my level, but my aggro radius -- particularly when fighting -- is bigger than expected. Finally, on one of the sensor towers, there is an Elite sith waiting, but the fight was relatively easy. IMHO, the previous mission "Crystal Ball" was somewhat harder than this one. Correction to above: this mission, A Gentlemen's Agreement, got 1 Classic Commendation and the two bonus missions got the 3 Commendations. But disappointingly, the rewards for Jedi Consular were a choice of two green-level lower robes and a green box. Oh well, a total of 4 isn't shabby at all.

By Liam at 2013-09-10 23:24:26
Conversation gain I found with T7 as my companion:
Commander Jiyan Dar - Let me go; I'll get Rans back. +15 T7-01
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