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Bosses (Republic Side):
Tregg the Destroyer: Cleaves, Whirlwinds. Tank him away from the group, back to the wall. Tank and spank otherwise. (With random jumps.)
Jindo Krey: both DPS need to run at the center console ASAP when the fight starts, and then jump on it each time the ship "revives" immediately. Each time you click the console, it'll shoot the ship back and damage it. Jumping on it quickly locks it in place, meaning you only ever need to worry about the middle one. Repeat this until the ship goes down. Otherwise, kick flame spiral, stay out of red circles, and watch for DPS/healers getting harpooned.
Loot: Tionese Gloves
Prototype B-16 and A-14: Kite whichever guy isn't shielded (Blue) away from the other. The blue one will throw blades at random party members. Otherwise, tank and spank.
HK-47: Two ways to do this, depending on how your heals and DPS are. What we do: burn him to 50% (kite the blue circles away from your group), then just focus DPS on him and ignore the turrets. AoE when he stealths, which will bring him out of it quickly.
Alternatively, if your heals are a bit weaker, when you're targetted by the Ion cannon (blue circles), stand next to the cannon, blow it's shield up, and then kill the turret.
Loot: Weapons (xenotech?)
Chondrus Berani: Tank and Spank.
Sith Entity (bonus): This guy is tough. Splits at 60%, 40%, 20%. When he splits, he forms three guys - a melee add, a caster add, and a healer add. Drag the melee and caster back to the healer, and blow them up - high-damage AoEs (Force in Balance, Smuggler Freighter) and crash damage onto the healer, melee, and then caster. Then resume wailing on the actual entity. He throws out a massive internal damage DoT that must be dispelled ASAP. He also has a really tight enrage timer.
Loot: Tionese Implant
Malgus: The party must stand with their backs to the wall to avoid being kicked off. Every 20% (or so) he'll select someone to fight mano-a-mano. Shield/defensive cooldowns to endure your fight with him, and kick his "Overwhelming Power" otherwise. After the last "destiny" fight, you need to kite him near an edge. You'll need to hit him with a grenade and THEN use a knockback (or another grenade.) Whereas on normal you only need to do one, on heroic you need to do both.
Loot: Columi Chest