It seems like this quest should reward "common sense" points instead of light-side or dark-side points. Initially when I saw that deceiving the original questgiver was the LIGHT side choice, I was also surprised. In almost every other quest, the character that most convincingly acts like "the good guy" is the one you go to for light side points, while the character who plays off "greedy, rigid, or evil" will offer a choice for dark side points.
Thinking about it more, you were asked (in a matter of only a few sentences) by an almost over-the-top innocent, previously unknown girl to steal documents that she claims will expose a senator for preparing to propose (not do) something terrible, nonsensical, and unpopular. The senator's page asks you to let due process take its course. Now, based on the voice acting and the way that video games almost always give the person at the keyboard a hint as to "true" intentions, it's assumed that the girl is honest and the guy is working for an evil senator. But really...what are the odds that the girl is part of some small, grassroots campaign struggling to uphold the ideals of the republic - which managed to pinpoint the location of such secretive documents? What are the odds that she or the group just wants whatever is in that package for their own gain?
Sadly, considering the "moral choices" - if you can call them that - in much of the rest of the game, I doubt this was so thoroughly analyzed by the devs, and it seems more just like a random glitch or fluke of choices.
I don't understand this quest at all. Our goal is to steal the documents and use them to show the public how bad of an idea this is, so that they'll make sure their Senators vote against it. But the page wants to make it about freedom of speech, and argues that taking the documents would stop the Senator from expressing his views. I don't know how it could do that, unless he's too braindead to remember his own views and has to refer to his documents to know what he thinks. =P But my Consular apparently bought it, because "I'll help you out" is the Light Side choice. (I would have thought the Light Side choice would be to refuse to get involved in politics right at the beginning of the quest, but whatever.)
And then, when you go back to Spirakris, you deceive her and let her pay you even though you didn't do the job. This is after you've just spent the last ten levels getting Light points for refusing to ever lie about anything ever.
What the hell, Bioware?