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The Shadow Fist

Your hunt for the Havoc traitors has taken a surprising turn--Harron Tavus, the former commander of Havoc Squad, was spotted stealing a prototype cloaking device from the Republic. Luckily, the cloaking device was equipped with a tracking beacon.

General Garza has ordered you to follow the beacon and confront Tavus once and for all. Track the beacon to Tavus's ship and board the vessel.

Tasks:

  • Travel to Tavus's Ship
  • Board Commander Tavus's Ship
  • Force the Airlock Door Open
  • Locate the Cloaking Device
  • Deactivate the Force Field
  • Deactivate the Automated Defense System
  • Deactivate the Cloaking Device
  • Defeat the Shadow Fist Marksman
  • Defeat the Shadow Fist Blademaster
  • Defeat the Shadow Fist Demolitions Expert
  • Defeat the Shadow Fist Scorcher
  • Defeat the Shadow Fist Commander
  • Recover the Stealth Field Generator

Important conversationsClass     Companion  

Relevant Locations

Part of this mission happens in Tavus's Ship, and BT-7 Thunderclap: Main Deck

Gains:

Upon completion of this mission you will gain:

  • 4830 Experience

Related

2 locations found
Name
BT-7 Thunderclap: Main Deck
Tavus's Ship
1 item found
NameLevelReq.SlotSell Price
Synthesized Personal D-Power Generator
24Shield Generator655
13 comments found
+2
By Bludwyng at 2011-12-04 21:01:04

It's a trap! (you knew that, right?) Immediately after talking to Tavus you will be attacked by 2 members of Shadow Fist, then 2 more, and finally the commander. THIS IS VERY IMPORTANT. Once you are in the bay with the cloaking device... look back at the door and click the control to the right to close the blast door! At the least this will give you time to recover after defeating the 2 pairs of Strong mobs before facing the Elite Commander (he appears out in the hall).

I tried re-enabling some of the laser fences but the Shadow Fist soldiers do not trip them. I tried switching the IFF Panel back on and it does not seem to do anything.

NOTE: Just inside the phase, on your right, is a Medcenter with a Republic Medical Droid inside. If you take too many deaths figuring out how to take the Commander, revice back there and repair your gear!

+2
By Thatjerk at 2012-01-06 22:13:38
Odd how he mentions Gearbox along with Needles exclaiming "They were heroes!" when you don't confront Gearbox until Alderaan. Granted I did kill Needles but still strikes me as odd...
+1
By Totergott at 2012-02-13 06:50:25
Everything up to the Shadow Fist Commander. A little tidbit, DO NOT bring him into the area where you had to kill the first couple of silver elites. Every time I'd bring him there to kill him with the many fire traps, he'd reset and glitch out my companion. You have to stay in the hallway he's in. So use the fire traps that are in the hallway to beat ass.
+1
By chachachaa at 2012-04-04 20:24:59
0
By GunGrinner at 2012-01-17 13:28:07

So the first two groups of Shadow Fist soldiers are fairly easy, but the commander is TOUGH if you just attack as normal.

The trick to easily defeating the Commander is to turn on the red beams and attract him into them. He will die really fast after a few hits of running through the beams and resulting fire.

0
By fmatthews at 2012-01-25 10:14:55
Follow GunGrinner's advice and you will prevail. I activated the beams, sent my companion in (the beams didn't do him any harm) to engage the mob, then put him on passive so he'd run back to me, dragging the mob with him. Then I put my companion on aggressive, let him beat the devil out of the mob, and by the time my companion died, the mob was at a quarter health and I was at full health (stims and medpacks are your friends) so I got the mob dead. It was difficult, and I almost gave up, but I won! YAY!
0
By glognar at 2012-02-02 15:28:05

The hints are helpful.

Closed blast door, triggered the fight.

Used M1-4x on the first two at level 23; healed and got the next two and it seemed rather straight forward.

Switched to Elara, went head to head with the Commander and took him down on first try with her. Used a stim and had med pac, but not as scary as I thought it would be.

0
By Phelan at 2012-02-21 21:41:53
I'm not sure if they patched this, but as of my completion the commander was not a significant problem. The first four targets are fairly easy, and you have time to Recharge and Reload because they are in two sets of two, and at different ends of the room. The commander is a melee and has under 10k health. I was able to take 'em down as a Vanguard tank using one level 20 medpac and Reactive Shield (2min CD, 25% damage mitigation for 12s). Finished the fight above half health, without doing anything above Nar Shadaa. Level 26.
0
By heeso at 2012-03-29 04:14:36
Finally worked how to do this - IFF stands for identification, friend or foe (IFF), and affects only the detectors in the hallway. If you activate it, the sensors now see the Commander as a foe, instead of you. You can activate them all up (in the hallway only) and run through them no drama. Unlike the commander...
0
By Pandi at 2012-04-22 20:32:07
Quote:
By heeso at 2012-03-29 04:14:36
Finally worked how to do this - IFF stands for identification, friend or foe (IFF), and affects only the detectors in the hallway. If you activate it, the sensors now see the Commander as a foe, instead of you. You can activate them all up (in the hallway only) and run through them no drama. Unlike the commander...
-------------------------------------------------------------------------------------------------------------------------------------------
Awesome!
This guy isn't kidding. I was having a horrible time with him. Then I turned on the IFF computer, which made it hurt him and not me... got him mad at my pet, set pet on passive, and ran back and forth through the 2 sets of beams until he was dead. Done and done.
-1
By Uzziah at 2012-01-21 21:38:43
Locked out ... ? After killing the first two the second two gave me problems - I closed the blast doors - rezzed at the Medic station - now I can't get back inside ... ?
-2
By Rocky4209 at 2012-01-16 03:31:21

The ^&*!ing commander is beyond &*!@ing bull #$%^ hard. I've tried him probably fifty times at least by now. You can't do it. You can't. What the &*!@. Not possible. Now I'm stuck here just scratching my ass trying to figure out how the &*!@ to do this...

Edit: Please disregard this comment. I went in and got him my very next shot -.-

-7
By lankybrit at 2012-01-14 09:36:21

This has turned me off the game for good. I died about 20 times trying to figure out how to down the Commander and still haven't been able to do it. I tired all companions and used all CDs and still couldn't do it. I realize now that this game is probably not for me, so I'm going back to WoW where you don't have ridiculous stuff like this.

OK, I came back. I realized I hadn't been using Stims or Medpacks, and so I created a Biochem character and leveled up to make some for my Trooper. Also, I went to Tatooine with my Trooper to get more upgrades and boost the stats a bit. I also made sure I was using the right rotation and using my 20 min CD special ability. Phew - finally downed. My trooper is now doing fine. I now know that some bosses on class missions are extremely tough, but you just have to max your stats with a Stim, and heal at the appropriate point with your 20 min CD ability, and you can do it. Not easy, but doable.

Cheers.

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