Quick Facts
- Difficulty: Very Hard
- Repeatable: No
- Minimum Level: 1
- 100 Light points
- 100 Dark points
- 40 with Andronikos Revel
- 40 with Broonmark
- 55 with Doctor Lokin
- 15 with Gault
- 55 with Jaesa Willsaam
- 40 with Jaesa Willsaam
- 55 with Kaliyo
- 55 with Khem Val
- 40 with Lieutenant Pierce
- 40 with SCORPIO
- 55 with Skadge
- 40 with Ensign Temple
- 40 with Torian Cadera
- 55 with Vector
- 40 with Vette
- 55 with Xalek
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A New Order
Grand Moff Regus has recruited you for Operation Dark Ice, a raid on the icy and remote world of Ilum. Ilum contains the galaxy's largest supply of Adegan crystals, which could give the Empire the edge it needs to wipe the Republic out for good. Unfortunately, the Republic is also intent on recovering the crystals for themselves. It will be up to you to ensure that they fail.
Tasks:
- Secure the Blue Adegan Crystals
- Bonus mission: Heavy Handed
- Secure the Green Adegan Crystals
- Secure the Purple Adegan Crystals
- Locate Admiral Shai
- Speak to Admiral Shai
- Disable the Shield Generators
- Defeat Admiral Shai
- Open the Docking Bay Doors
- Bonus mission: Heavy Handed
Important conversationsClass Companion
Relevant Locations
Part of this mission happens in Republic Crystal Refinery, and Imperial Base Camp
Gains:
Upon completion of this mission you will gain:
- 11305 Experience
Related
- Locations (2)Locations (2)
- NPCs (1)NPCs (1)
- Comments (14)Comments (14)
- ScreenshotsScreenshots
- VideosVideos
If its your first attempt at this fight try using Electro Dart to stun and head back into the small room as you enter his chamber. I just used the standard rotation of Tracer Missile (till 5 stacks) and unload till he stealth's, add rail shot for flavor, RaR. Here you will LOS the adds so they just stand about. when he appears he will try to carbo grenade or fire bomb you, stay out of LOS step around the bomb marker and continue to fire at him. Keep your Electro Dart CD handy for when he ropes you in (On the trail handy here) Try and get him as close to the door as you can, if he ropes you in to close to the adds things will get messy. DFA might get you out of trouble. Heal when he stealth's away. I only managed to get one debuff stack the whole fight and finished up with about 70% hp left. I used mako in 50 gear, set to offensive stance, she will stay in the main room most of the time which is no issue. NOTE: once he drops there will be a swag of adds to mow down, depending on how many debuff stacks you have this will or wont be a challenge, once done talk again in the center of the room and your done.
First i tried with Talos as companion, did quite well but not enough. Got him down to 50% i think. Then i switched to Khem. Tried with Presence stim, no sucess. Then i tried with willpower stim, and finally took him down. Hard fight though. Kept the dots up as much as possible, interrupted his deadly shots, (at least tride to) kept out of his aoe, and healed Khem as much as allowed. Lightnign strike between taht as much as i had time to.
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Part 1: Adds and Generators
The fight may seem chaotic at first as soon as Admiral Shai locks himself between force fields. But just take your time killing the incoming adds (Republic Heavy Commando) and when you have done so hit the generators.
As soon as you hit a generator a Republic Repair Droid will come flying in which if left untagged will re-enable the generator. Thus make sure to kill it rapidly.
Be certain to finish off the remaining adds before engaging Admiral Shai.
Admiral Shai will not be engaged unless you attack him or come too close.
Part 2: Admiral Shai
Admiral Shai is a regular level 50 elite with 32501HP.
At 75%, 50% and 25% Admiral Shai will Escape for roughly 20 seconds and two Republic Operative's will appear with 2024HP each. Meaning these are very easy to get rid off.
Other than that Admiral Shai's Deadly Shots will leave you or your companion severely crippled due to random effects which stack. For example my companion Xalek (tank) received 4 stacks of reduced healing nullifying all healing received.
At the time of this writing non of these debuffs can be dispelled by a Sith Sorcerer's Purge ability.