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Flashpoint: The Esseles

This mission is for a group. Two players recommended.

Tasks:

  • Board the Esseles and Complete the Flashpoint

Relevant Locations

Part of this mission happens in Carrick Station: Coruscant Departures

Gains:

Upon completion of this mission you will gain:

  • 1800 Experience

Related

1 location found
Name
Carrick Station: Coruscant Departures
8 comments found
+7
By Kaela at 2012-02-10 02:05:21

This is doable with 2 level 10 players and their respective companions. It does help if one is a healer (either pet or player), you don't "need" a tank if you heal up between pulls.

This is probably the best instance to farm light/dark points and social points. After my last run with a guild friend (we were running all the normal instances for light/dark titles and points) I got 250 light points (he got 200 dark) and a ridiculous amount of social points (I think it was in the 90's for 2 people, between 150-190 for a full group of 4).

**SPOILER
If at the end someone who chose to leave the ambassador on the ship wins the cut scene (dark choice) you get the title "the Backstabber"
If the light side chooses to save the ambassador, you get the title "the Uncompromising"

Also there are 2 lore objects (one on each ship) and if the dark choice wins and you sacrifice the engineers you won't see one of the lore objects as you won't have to kill the npc's and repair the consoles/generators where the lore object is located.

For 2 level 50's took us perhaps 30 min (cut scenes take a while even with skipping clearing trash) as a level 10 the fastest i've done it is just under an hour.

Good luck and happy hunting!

+2
By Dargor at 2012-01-04 11:41:37
It is way more fun witha group of lowbies but if you really can't find one, higher lvl ppl can enter and help out.
-1
By Diviniti at 2012-05-13 02:34:25
Soloable in 15 mins @ 50. You can actually pass right by the mobs if you don't get too close (as a lower level you aggro easier). The big droid boss is skippable as well, just pass right by and hit the terminal. As a consular, I'd suggest having Qyzen out since he gains affection from the conversation roles; you can get ~400-455 affection dependent on if you're farming LS or DS. It takes 80 runs to swtich from full LS/DS to the respective other.
-1
By sanfordrm at 2012-05-18 12:37:07

Here are the first few Conversation bonuses for this Flashpoint, It is for a Jedi Knight.

Esseles Passenger
I don’t mean to trouble you, Jedi, but I’m curious if anyone…
No, not yet. +15 T7-01
Mind your own business. -1 T7-01

I know, I know—the treaty of Coruscant…
It’s good to stay vigilant. +15 T7-01
Are you still talking? -1 T7-01

Can you hear me? Are you alright?
I’m fine. +15 T7-01
I’m getting out of here. -1 T7-01

Listen—you have to get to the bridge. The captain will need…
I’ll head there right away. +15 T7-01
Fine. I’ll go.
Don’t tell me what to do. -1 T7-01


-2
By Surinam at 2011-12-30 08:39:21
Are higher levels able to help with this quest or do you have to get a group together of lowbies?
-2
By Tucows at 2012-03-20 15:36:37

Tackled this last night with my Comando Trooper and the sidekick. Worked all the way to the end , just to be defeated by the last boss , he had wayy to much HP and killed me 2 fast. I guess I need some one with me to pump out more DPS to bring him down , too bad , I guess when they mean HEROIC 2+ they actualy suggest ACTUAL 2 people playing instead of a person and a companion.

Will try later this evening ! I am on Death Wind Corridor server.

Cheers !

-2
By arano101 at 2012-04-17 03:48:30

Was able to solo the whole instance with scoundrel at lvl 12. Had to skip few trash pulls with stealth, wiped a few times on the Ironfist boss.
The strategy for Ironfist: Set Corso to dps stance, then shoot ironfist few times with charged burst to take aggro. Keep Corso in dps stance with taunt turned off till the boss starts doing his targeted rocket aoe. At that point, set Corso to passive so he follows you, and just run around avoiding AOE as much as possible. When the boss finishes shooting rockets, set Corso into tank mode and turn on the taunt. From that point you want to just conserve the energy for heals and kill the adds with your free atack/aoe grenade. Keep Corso healed, avoid aoe as much as possible and keep shooting the boss inbetween the heals. I had to use medpacks but in the end managed to kill the boss with quite abit of hp left. He is the hardest boss to beat, if you can kill him, you wont have problems with the rest.
Droid boss: this boss is really easy. He only melees so you can kite him. Set Corso to dps stance and turn off the taunt. Pull the boss from his platform to the stairs and just keep running up and jumping down. He stops for a second at the start of the stairs so you can easily outrun him. Use bigger heal from time to time to heal up the damage from him, he cant really burst you down.
Bonus droid: Couldnt do it since the generators are too far apart =(
Last boss: This guy has a nasty ranged nuke that would hit you and Corso in 1 cast. Start with Corso in dps stance on passive and ensure you have aggro and not him (You would have to kill the adds and then reset the boss tho). To make sure you have good aggro, just empty the energy bar with charged bursts, then start running and shooting the free shot. At this point, turn off the passive and let Corso start shooting. When your hp gets to about 30%( by that time i was able to get boss to about 60% hp, put Corso in tank stance and make him taunt the boss. heal yourself up. heal corso and dps with your free atack. You wont be able to completely outheal his dmg, so when Corso gets to 30%, set him to passive so he teleports next to you(you should stand somewhere far) and start running and shooting the boss. Keep kiting him till you regenerate your energy completely, then turn of passive and repeat the tank n' spank part. It took awhile, but i was able to down him with no real threat of me or corso dying.

Edit: Will try and post a video guide on this soon.

-7
By forestcall at 2011-12-28 01:44:59
This is rather difficult and you need atleast 3 real people + the companions to pull this one off at level 11-
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