Quick Facts
- Difficulty: Normal
- Repeatable: No
- Minimum Level: 1
- Faction:
- 100 Light points
- 150 Dark points
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Mercy
Sergeant Hurd discovered that medicine has been stolen from Fort Garnik's stock. He believes a Cathar at the refugee camp may be responsible.
Speak with the Cathar named Yael at the refugee camp in Fort Garnik to determine her involvement.
Tasks:
- Speak to Yael
- Loot the Stolen Medicine
Important conversationsClass Companion
Relevant Locations
Part of this mission happens in Fort Garnik, Talloran Village, and Ord Mantell
Gains:
Upon completion of this mission you will gain:
- 1035 Experience
Related
- Locations (3)Locations (3)
- NPCs (1)NPCs (1)
- Comments (9)Comments (9)
- ScreenshotsScreenshots
- VideosVideos
(More facts less Story please :P )
As a Smuggler, handing in the medical supplies gives you both 50 Light AND 50 Dark side Points. Yael provides 100 Light side Points.
Both NPCs provide credits, experience and :
Drelliad Boots
Binds on Pickup
Feet
17 Armor (Rating 10)
Durability: 100/100
Total Stats:
+3 Cunning
+4 Endurance
Item Modifications
Augment: Open
Requires Medium Armor
I think the light side/dark side aspect of this mission isn't so much about citizen vs. soldier, it's about need. The military command and gov't on Ord Mantell is pretty corrupt, and as a result the refugees are suffering even worse than they should be. This isn't so much about choosing who gets to live or die (getting the medicine back is certainly better than not). It's about who needs it the most. The refugees are powerless--even though the military is fighting the separatists, the corruption in their ranks is keeping the refugees from receiving aid. Giving them the medicine is doing your part to make up for that corruption. Giving it to the military is ensuring that their corruption keeps the refugees downtrodden.
Remember that not all light/dark actions are about screwing others over. A lot of them are about self-sacrifice vs. greed, or righting wrongs. And the greater good is almost never the goal of a light side choice. Giving the medicine to the army might very well save soldier lives sometime in the future. But it will definitely save refugee lives now. And the army has active supply lines--they very well could get more medicine. This is the refugee's only shot.
The difference is that the refugees have no other options, but the military does. It's a choice between helping the group who doesn't have any power, and helping the group that does. The military is fully capable of keeping their base stocked with medicine. If the officers weren't all slacking off or using the funds for their own gain, it would be. The refugees have no options at all. Neither of these two groups deserve to die--but the military actually has the powerful to keep that from happening. The refugees don't. The military can order in a new shipment, which would take under a day to arrive from off-world (and they have a fully defended spaceport). The refugees have no hope for more medicine at all.
The reason why it's so important to get back this shipment has as much to do with hiding the ineptitude of the soldiers as it does with actually retrieving the medicine. Hell, are we supposed to believe that their ENTIRE stock of medicine was stolen by one Cathar? I can't help but believe that they are still quite stocked. Even if they weren't, they could absolutely get a new shipment, but they are too busy covering up their own (laughable) breach in security that they don't consider it an option. Meanwhile, the refugees have to suffer, with their only hope for recourse being the minefield game. Yeah, no. This is a fine light side / dark side option. It's a choice between defending the weak vs. defending the strong.
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