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Old Blood

You have retaken Guardian Hold Six and defeated a Child of the Emperor, but the fighting, and your hunt for the First Son, has just begun. Guardian Hold Four in Axial Park has also fallen to the enemy, and your armies are desperately needed to aid the besieged Republic forces.

Jari Orez says there is a safe house in Axial Park where you can hold a war council with your allies. Go to the Republic safe house in Axial Park, and use the astromech droid T9-B2 to alert Tai Cordan that there is a meeting.

Tasks:

  • Meet Your War Leaders in Axial Park
  • Disable the Sensors
  • Get to Bakvalen Hall
  • Defeat Imperial Forces
  • Enter Bakvalen Hall
  • Defeat the Imperial Guard Captain
  • Defeat Imperial Guards
  • Find the Traitor
  • Speak to Corporal Daresha
  • Defeat Corporal Daresha

Important conversationsClass     Companion  

Relevant Locations

Part of this mission happens in Republic Safe House, Axial Park, Bakvalen Hall: Courtyard, and Bakvalen Hall

Gains:

Upon completion of this mission you will gain:

  • 11045 Experience

Related

6 NPCs found
9 comments found
+1
By TypedDifference at 2012-04-25 23:22:58
0
By Draewind at 2012-01-11 04:48:54

Sage Healer (49):

You enter the story and have to kill about 15 soft mobs. Once you do, you open a big steel door and the story begins with the Guard Captain and the two Guards. All hell will break loose at the end of this story.

The trick here is to realize you have two fights. Without the Imperial Guard Captain, the Imperial Guards are tied down with the Republic soldiers. Do not aoe them or damage them in any way, Fight the Captain solo and pull him back away from the Guards. I used Nadia. I was able to heal the damage as long as the Captain does not get off his one ability (pretty much a one shot). You should be able to interrupt his spin move every time it comes up. The Captain tends to stun, and I found that the damage was split between me and Nadia. She got all the stuns, but does such great damage it was quick. Tharan would probably the best bet with Holiday helping the interrupts and giving that extra healing. It will just take longer.

If you are away from the Guards after you kill the Captain, you'll have a break to get set up (switch companions if you like ... you are out of combat). Then take one guard at a time. The Republic soldiers will hold the other Guard. The quest is divided into Step#1 - Kill the Captian ... Step#2 - Kill the Guards.

Once you finish this step your map will not be helpful. You enter a room of weak mob groups that are easily taken with Forcequake. At the end of the room is a three pack including a hard gunner that can hurt if you don't interrupt and kill him fast.

Midway down the room a corridor to the right takes you to a video and you see that Syo is a member of the family that owns the estate.

Next comes an elite. Imperial Armsman with about 30k health. He does some damage and kicks you around a bit, but no one shot spell ... no spells at all to interrupt. Just Force Wave and Force Stun him a bit in retaliation (when he gets animated and jumping at you).

Enter the next room to a story ending in a high damage fight with Corporal Daresha . Interrupts are important here. I did it with Nadia, but she is no tank and I had to let her take the special abilities as I frantically struggled keeping her alive. Take Theran and tank it yourself with interrupts. She is tough.

In the following dialog, there is an answer to General Grann (not listed above) ... if you have Nadia out, Do NOT answer, "Thank you, I'll remember this."

Good Hunting out there!


0
By gror at 2012-01-24 11:22:29
The trick is to isolate the mobs, if you're as the poster stated. The problem is you'll be standing right next to all 3 mobs when combat starts and they all head for you. If you're a shadow you can force cloak to slip away come back and mind maze the elite mob, deal with the two strongs and slip away again with force cloak (wait for the cool down on it expire before returning) to heal before dealing with the elite mob solo. If you take a death, there's a Republic med station nearby with a clear path back to the hall. In that case it'll be easier to stun/mind maze etc the elite when you return. After this there are several more battles including one elite before you get into the pre combat dialog with the next "son". The two generals there will not assist her.
0
By Niagra1 at 2012-01-28 16:24:11
Previous Mission:A Fine Line
0
By Nepenthe at 2012-03-21 06:49:24

As a Sage healer, all I did was Force Lift the Imperial Guard Captain and take out the two guards with him, one at a time. I used Qyzen to tank for me, DPS'd until he hit the half health point and took a moment to heal him up to full health again. Once both of them were dead, we turned to the elite and killed it. It wasn't really an issue.

Daresha wasn't all that either, I used the same strategy. Qyzen tanked her and I dps'd and interrupted/stunned her as much as I could, paused to heal him back up to full health when he hit about 50%, went back to dps/stunning/interrupting Daresha.

Edit addition: I was 49 when I entered this zone, I dinged 50 off one of the guards. :)

0
By cmacord69 at 2012-03-29 01:28:22
I did exactly the same as Nepenthe, and didn't have any problems at all. Wasn't even a close or particularly threatening fight. I had just dinged 50, have all orange gear with mods from this planet, used Fess in tank mode. There were two Voss Medical Specialists there that also fought, and may have done some healing, not really sure (no combat log, you know?). All in all, not a big deal fight....
0
By Meach at 2012-05-01 07:31:38
At level 45 (balance spec) I killed the non elites one at a time with Nadia. Got the Captain down to about 5% and he killed me. When you die the boss's health resets....obviously. While I was waiting on my resurrection timer, the two Voss Medical Specialists killed him and I got credit. It was a glitch I'm assuming but if you kill the two guards and die, the elite isn't so bad.
0
By jimmyt568 at 2012-06-02 23:26:59
completed first part with the captain and two gaurds (lvl 46 shadow tank).. force pulled captain agro'd the mob and ran to the door.. let the republic gaurds help you..simple.. 1shot..
-1
By Bludwyng at 2012-01-10 03:17:55

I have tried this quest at 48 and and 49, and I see no way to complete it without help. I have tried every Companion, and several different strategies and I cannot kill the Imperial Guard Captain and his two guards. I cannot even drop one of them. I can Mind Maze the Captain, but it does not hold. He breaks before I can drop a guard (and half the time he simply resists).

I thought maybe the 2 Voss Medical Specialists would HEAL me o I tried a DPS pet, but they do not and I just died faster. :(


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