The exact Dune Sea coordinates for the entrance to the Bantha Drifts Tunnel are -703,-892. It is almost perfectly southeast of Outpost Thorazan. I'm standing there right now.
-718,484 is off the bottom edge of the Dune Sea into the exhaustion area. I'm not sure how those coordinates could have worked for anyone.
For those who cannot make heads or tails of coordinates, like me:
The Bantha Drifts area is east-by-southeast of Outpost Thorazan. It is a sand people outpost, looking kind of like a small jutting of rock formation north of outpost Zaroshe, on the map.
In this area is a Bounty-Hunter only story area. JUST south of it you will see what looks like a small area leading southeast seemingly to a dead end, but when you get there, what you'll see in front of you is the Bantha Drifts Tunnel.
When you finish getting through the tunnel, you will be just south of a free-for-all PVP area. You will also be a little north of a heroic sand people area, and a little further south of that, two imperial "group" story areas, one of them having NPC's from the Sons of Palawa tribe milling about outside it. Continue south, making sure you stay well west of Mos Anek. You will reach an Exchange outpost with a story-area bunker at the very southern end. This is where you want to go.
Three NPC's that you have to kill. One silver (strong), two regular, all about level 37. I concussion-charged the strong and used single target attacks (full auto, and if you're a commando, charged shot) to take out the regulars. Deactivate Jorgan's Thermal Bomb and Spread Fire, and put him in Sniper mode. When the regulars are down, go full blast on the strong. If you're a commando, use your Reactive Shield at about half health if you need to. You can reactivate Jorgan's Thermal Bomb at this point also, if desired.