Quick Facts
- Difficulty: Normal
- Repeatable: No
- Minimum Level: 1
- Class: Bounty Hunter
- Faction:
- 700 Light points
- 500 Dark points
- 405 with Gault
- 445 with Mako
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The Mandalorian Killer
With your targets eliminated, you are ready to proceed to the final round of the Great Hunt.
Speak to Crysta Markon via your ship's holoterminal.
Tasks:
- Use Your Ship's Holoterminal
- Travel to the Aurora
- Use the Ship's Intercom
- Speak to Captain Ofaree
- Defeat Captain Ofaree
- Bonus mission: Extremely Hostile Negotiations
- Defeat Republic Soldiers
- Bonus mission: Extremely Hostile Negotiations
- Weaken the Republic Forces
- Locate the Engine Room
- Find a Way to Reach the Chief Engineer
- Obtain Zero-Grav Welding Fuel Cell
- Obtain High Pressure Tubing
- Target the Chief Engineer with Your Ramjet
- Defeat the Chief Engineer
- Defeat Republic Grenadiers
- Disable the Hyperdrive Thermal Regulator
- Disengage the Hyperdrive Power Regulator
- Overload the Hyperdrive Output Regulator
- Go to the Ship's Bridge
- Defeat the Republic Warden
- Defeat Tarro Blood
- Defeat Kellian Jarro
- Defeat Thendys Noori
- Speak to Thendys Noori
- Set the Hyperdrive Timer
- Disable the Tractor Beam
- Escape in Your Ship
- Bonus mission: Extremely Hostile Negotiations
Important conversationsClass Companion
Halt! You are under arrest. Lay down your weapons.
This is your last warning: Drop your weapons and surrender, or we will open fire.
We captured your accomplice, one Tarro Blood, who implicated you when he confessed under Master Jarro's questioning.
You ready for this, sugar? You're hunting Jedi Master Kellian Jarro, the "Mandalorian Killer" himself.
Word is he's on board the Republic cruiser Aurora, so that's where you're headed next. You gotta take out Jarro and the Aurora to finish this hunt.
Then head to the bridge and set the ship to jump into hyperspace on a timer. When it does, boom! No more ship.
I can't believe you two are in the same business. Do us all a favor and put him out of his misery.
From what I hear, he deserves to be blasted. A lot. You really gonna pass up this opportunity?
Ahh kids, so impressionable. You think letting her go was a good idea?
I'm surprised you killed her.
You've caused quite a bit of trouble, but I'm afraid it's over now. I'll ask you to drop your weapons and surrender.
You will drop your weapons and surrender to me.
I implore you not to throw your life away. Abandon this hunt.
You're my hero, you know that, right?
Tarro Blood! That slimy son of a... he's gotten away with Braden's murder way too long. He needs to pay.
We should probably get back to Crysta now that we don't have to worry about Tarro's cronies messing up the final round.
Oh boy... the ship's on alert. They captured an intruder--they're calling it an Imperial assassination attempt on the Jedi Master.
Well... what now?
You're sad, Tarro. You should suffer as long as possible for what you did to Braden.
Let's leave him. Let him die when the ship is ripped to pieces!
So what are you waiting for? Just finish it.
You idiot. No real hunter would've given up his advantage and allowed a dangerous enemy to arm himself.
Hurry up and let me out of here, so we can settle this once and for all. Unless facing me as an equal frightens you.
Come on, surprise me. Open the door and face me like a warrior.
Now I get my gear, suit up and we finish this, right here, right now.
Let me out of this cage!
Relevant Locations
Part of this mission happens in D5-Mantis: Flight Deck, The Aurora, The Aurora: Hangar Deck, The Aurora: Engineering Deck, and The Aurora: Command Deck
Gains:
Upon completion of this mission you will gain:
- 6760 Experience
Related
- Locations (5)Locations (5)
- NPCs (22)NPCs (22)
- Rewards (1)Rewards (1)
- Comments (21)Comments (21)
- ScreenshotsScreenshots
- VideosVideos
| Name | Level | Classification | Location | React |
|---|---|---|---|---|
| Captain Ofaree | E R | |||
| Chief Engineer | 32 | Standard | E R | |
| Kellian Jarro | E R | |||
| Prisoner | 30 | Standard | E R | |
| Republic Assault Droid | 30 - 32 | Elite | E R | |
| Republic Commando | 30 - 32 | Strong | E R | |
| Republic Engineer | 30 - 32 | Weak | E R | |
| Republic Grenadier | 30 - 32 | Strong | E R | |
| Republic Gunnery Sergeant | 30 - 32 | Strong | E R | |
| Republic Maintenance Droid | 30 - 32 | Standard | E R | |
| Republic Navigation Officer | 30 - 32 | Standard | E R | |
| Republic Private | 30 - 32 | Weak | E R | |
| Republic Recruit | 30 - 32 | Weak | E R | |
| Republic Service Droid | 30 - 32 | Standard | E R | |
| Republic Soldier | 30 - 32 | Standard | E R | |
| Republic Soldier | 30 - 32 | Standard | E R | |
| Republic Soldier | 30 - 32 | Standard | E R | |
| Republic Soldier | 30 - 32 | Weak | E R | |
| Republic Warden | 32 | Strong | E R | |
| Tarro Blood | E R | |||
| Thendys Noori | E R | |||
| Thermal Shielded Combat Droid | 30 - 32 | Strong | E R |
| Name | Level | Req. | Slot | Sell Price |
|---|---|---|---|---|
| Specialized Deflector D-Shield Generator | 32 | Shield Generator | 1,155 |
Possible FIX
If the scenario bugs out via the companion (Thendys) or Jarro... run as far away as you can and try to get out of combat.
At this time use your Emergency Fleet Pass to recall back to the Imperial Fleet. Or you can take your ship back there.
Then return. This should reset some of the mobs and you will end up at the back door entrance. Using the fleet pass will work for sure every time.
Do NOT reset the instance. You can log out and wait until the next day if need be.
The Republic Assault Droid was rather annoying to deal with. Thankfully, the "Weaken the Republic Forces" objective, which involved dealing with 20 of those suckers, was not part of this quest when I ran it. The one Assault Droid that was unavoidable, I finally beat by turning off Mako's damage ability, keeping her focused on healing, and waiting with the Electro Dart until after Mako used her stun ability.
For the Chief Engineer phase, you have to launch from the back of the room. Needless to say, activating the shield before launching is a good idea.
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