Jedi Consular

A master of the secrets of the Force, the Jedi Consular is both fighter and healer, teacher and student. The Force can be used to cloud the minds of the weak, restore strength to the fallen and hurl both opponents and objects through the air.

Equipment

Prefering to stay as nimble on the battlefield as they are in negotiations, Jedi Consulars avoid the heavy battle armor worn by many Jedi Knights, Dense polymers and Cortosis armors would weigh them down; light cloaks and ornamented robes suit their strengths better, and the efforts they most often find themselves engaged in. No matter where they go, however, Consulars are never without the Lightsaber that marks their initiation into the Jedi Order.

Abilities

In a more peaceful age, Jedi Consulars may have humbly dedicated their lives to service as keepers of Jedi lore or as ambassadors in service to the Republic-tasks for which Consulars are uniquely qualified. However,, as the shadow of the Empire has spread further across the galaxy, Consulars have stepped up to face the darkness on the front lines of battle as often they've faced it when exploring the mysteries of the Force.

Combat Role

The Consular's powers go far beyond meditation and mediation, and nothing illustrates this as vividly as their graceful movements in battle. Whether beset by an army of assassin droids or caught in the middle of soured negotiations, the Jedi Consular fights with an open conduit for the Force; manipulating massive forces to disable or even destroy their enemies.

Advanced Classes

Jedi SageJedi Shadow
Sages are famed for their wisdom much as for their powerful healing and defensive skills. In troubled times, a Sage brings together the insight of the past with raw power to change the flow of galactic events.
  • Class Role: Heal, Damage
  • Weapon: Lightsaber
  • Armor: Light
  • Resource: Force
Wielding double-bladed Lightsabers, Shadows embrace the synergy between melee and force combat, enabling them to strike down enemies of the Order with deadly efficiency.
  • Class Role: Tank, Damage
  • Weapon: Double-Bladed Lightsaber
  • Armor: Light
  • Resource: Force

Related

17 comments found
+11
By Dolker at 2011-11-23 10:12:19

@wasab1
It looks like the order is:
Oyzen Fess = First Companion (level 8)
Theran Cedrex = About level 24 on Nar Shadda
Zenith = About level 36 toward the end of the Balmorra class missions
Lt Iresso = About level 41 at the end of the Hoth class missions
Nadia Grell = Level 44 and up on Belsavis

I got my information from The Ultimate Companions Guide on the offical swtor forums.
Link: http://www.swtor.com/community/showthread.php?t=632157

+5
By AlphaFox22 at 2011-11-24 10:00:41
Available races: Mirialan, Human, Twi'lek, Zabrak, Miraluka.
+4
By rubberfeet at 2011-12-24 22:38:36

Jedi Sage optimal specs (12/24/11):

Dps: http://www.torhead.com/skill-calc#600hZfsrodoMutzZcM0M.1

Healer: http://www.torhead.com/skill-calc#600GGrRbd0dGzZf0oMZ0M.1

Both specs have a bit of wiggle room with a few talent points, but the major talents needed are covered in the trees.

+3
By Kleb at 2011-11-19 22:55:33
The Balance talent tree is shared between both Sages and Shadows. This tree is damaged focused and improves the abilities common to both advanced classes. Sages then have a healing tree and a second damage tree. Shadows have a tanking tree and a second damage tree also.
+2
By tobiashunter at 2011-12-20 02:32:48
8.0 force per second.
+2
By Yenoren at 2011-11-22 15:28:16

Taken from SWTOR official website www.swtor.com

VISIONARY, AMBASSADOR, SEEKER OF JEDI WISDOM

For more than 20,000 years, the Jedi Order has worked to promote peace and balance in the Galactic Republic, but each new day brings with it a new threat, promising to rip the Jedi and the entire galaxy apart. If the Republic is to survive, it needs leaders and visionaries; it needs the Jedi Consular.

Jedi Consulars channel the power of the Force for strength in combat and wisdom in diplomacy. Years of arduous training and meditation have sharpened Consulars? minds to cut to the truth as cleanly as their Lightsabers cut through their foes. Whether unlocking long forgotten mysteries of the Jedi, raising armies to fight for the Republic or engaging in mortal combat with Dark Lords of the Sith, the Consulars? deep attunement to the Force gives them all the power they need to rise to the occasion with poise and balance.

Intimate attunement with the deepest Force mysteries gives Jedi Consulars the insight and empathy to deftly handle charged conflicts that confound even the most cunning Senators and governors?but Consulars know when it?s time to talk and when it?s time to fight. When negotiations turn aggressive, Consulars demonstrate their gifts of foresight?anticipating and deflecting enemy attacks with fluid strikes from their dual-bladed Lightsaber.

FACING THE DARKNESS WITHIN

Jedi Consulars always seek to grow their knowledge of the galaxy, in understanding of themselves, and in comprehension of the Force that binds it all together. The commitment to this pursuit gives Consulars an unrivaled capacity for clarity in situations otherwise shrouded in darkness. However, this same dedication can also prove to be extremely perilous?inviting Consulars to explore paths that are better left untraveled. Some of the Jedi Order?s greatest minds have been seduced to the dark side through purely academic inquiries. The Consular knows the pain of this temptation as a battle-hardened warrior knows the throbbing of an old wound.

Before they can dispel the darkness in the galaxy, Jedi Consulars know they must first come to terms with the darkness within. There?s no avoiding the temptation to take shortcuts or even to use their knowledge for personal power; Consulars must constantly check their own motives. When tempted to step onto the path leading to darkness, Consulars must remember the tormented fate of the Jedi who have passed that way before. This is the only way they can unite the Jedi Order and the Republic and rally the troops to rescue the galaxy from the menacing darkness.

+1
By prfella at 2011-12-24 16:50:55
Anyone know where our Force Slam ability went? can't find it anywhere.
+1
By toke0024 at 2011-12-28 08:48:40
If you want to be a long range damage dealer with the added benefit of healing, then go for Jedi Sage. I haven't had this much fun healing in a group in so long.
0
By CaIhoun at 2011-12-16 18:20:41
Does anyone know the base Force regen rate?
0
By drackmire at 2011-12-27 11:41:50
I wouldn't put any points into Psychic Suffusion. The sage has 1 AOE heal and 1 AOE damage ability. 2 Skill points would be better put into Serenity for the crit or Concentration for the mana regen. You will be using Disturbance during fights that don't require massive healing, and stacking that to 30% force regen will ensure you rarely run out of Force.
0
By Diviniti at 2012-03-09 15:51:59
By drackmire at 2011-12-27 11:41:50
I wouldn't put any points into Psychic Suffusion. The sage has 1 AOE heal and 1 AOE damage ability. 2 Skill points would be better put into Serenity for the crit or Concentration for the mana regen. You will be using Disturbance during fights that don't require massive healing, and stacking that to 30% force regen will ensure you rarely run out of Force.

If you are referring to the skill tree for Sage healer posted by rubberfeet (here) then your suggestions won't let you pass level 5 in the tree. You either need to take the slow offered by Confound or improved Noble Sacrifice offered by Valiance.

0
By olbear at 2012-03-19 00:16:15
ok.. heres a real simple ?.. seems like it would be easy to find.. but still have no clue.. Just started playing coming to level10 on Jedi Consular.. when i go to a advanced job iether shadow or sage.. do i lose my Jedi Consular skills.. or does it go hand in hand.. in other words as i skill up do i still get Jedi Consular skills?
-1
By Thybor at 2011-12-30 13:03:57

I just started playing a Consular recently and I'd like to make a general observation: this class is very melee oriented pre level 10.

I was hoping/thinking that they would have more powers that are used at range but they really don't. As far as I can see we have 1 CC (crowd control) at 30m (Force Lift), one DOT (damage over time) at 30m (Force Stun) and that's about it. All other abilities are 10m range or less which is pretty much in the enemy's face when you are going to be swinging a lightsaber. Yes, you can still cast ranged spells when you are in their face but you suffer push-back so I don't see the point.

Now I realize that once you pick your advanced class (for me it will be Sage) I have many more ranged options but I just wanted to let people know what the game play will be like from level 1 to level 10 (or whenever you get your advanced class quest).

-1
By Dunhill at 2011-11-26 22:24:57
If anyone wants reason to play this class, use Project on a couple mobs. It gave me reason to play it.
-2
By Wugan at 2011-11-22 17:36:03
Although the Balance tree used to be identical between Sage/Shadow, now it just shares some talents. This is probably a change for the better, since balancing a tree for multiple ACs would have been a nightmare.
-3
By wasab1 at 2011-11-22 20:09:55
In what order does the Consular gain their companions?
-3
By Thornkale at 2011-12-31 11:48:08
FYI trainer is in Jedi Temple on Second Floor.
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