Sith Assassin

The subtle and deadly hand of the Sith Order, a Sith Assassin stops at nothing to win. Assasins leap from the shadows, channeling Force lightning through their dual-bladed lightsabers to disable and drain their enemies. They are masters of subterfugre, treacherous and unseen, feared by even the most terrible opponents.

All Sith Assassins use the Force to conceal themselves and move invisibly, as well as learn to use double-bladed lightsabers. In addition, Assassins can opt to study the arts of Deception, obscuring their movements and ambushing their enemies; Darkness, bolstering Assassins' defenses as they shock opponents in melee; and Madness, afflicting targets with nightmares that cripple their combat prowess and drain them of strength.

  • Class Role: Tank, Damage
  • Weapon: Double-Bladed Lightsaber
  • Armor: Light
  • Resource: Force

Related

80 abilities found (50 displayed) – Try filtering your results
NameLevelClassCostRangeCooldown
Overcharge Saber
50Sith Assassin120 secs
Spike
42Sith Assassin30 Force4 meters30 secs
Force Shroud
36Sith Assassin60 secs
Assassinate
32Sith Assassin25 Force4 meters6 secs
Mass Mind Control
30Sith Assassin45 secs
Lacerate
26Sith Assassin40 Force
Deflection
24Sith Assassin120 secs
Blackout
22Sith Assassin60 secs
Force Cloak
22Sith Assassin180 secs
Mind Trap
20Sith Assassin50 Force10 meters
Mind Control
16Sith Assassin30 meters15 secs
Dark Charge
14Sith Assassin100 Force
Guard
14Sith Assassin30 meters
Discharge
12Sith Assassin20 Force10 meters15 secs
Armor Proficiency: Shield Generator
10Sith Assassin
Assassin's Training
10Sith Assassin
Lightning Charge
10Sith Assassin100 Force
Maul
10Sith Assassin50 Force4 meters
Stealth
10Sith Assassin
Weapon Proficiency: Double-Bladed Lightsaber
10Sith Assassin
Weapon Proficiency: Electrostaff
10Sith Assassin
Creeping Terror
1Sith Assassin20 Force30 meters9 secs
Dark Ward
1Sith Assassin10 Force12 secs
Death Field
1Sith Assassin50 Force30 meters15 secs
Force Pull
1Sith Assassin30 meters45 secs
Low Slash
1Sith Assassin30 Force4 meters15 secs
Surging Charge
1Sith Assassin100 Force
Voltaic Slash
1Sith Assassin25 Force4 meters
Wither
1Sith Assassin30 Force10 meters7.5 secs
Avoidance
Sith Assassin
Blood of Sith
Sith Assassin
Calculating Mind
Sith Assassin
Chain Shock
Sith Assassin
Charge Mastery
Sith Assassin
Claws of Decay
Sith Assassin
Corrupted Flesh
Sith Assassin
Crackling Blasts
Sith Assassin
Crackling Charge
Sith Assassin
Creeping Death
Sith Assassin
Dark Embrace
Sith Assassin
Darkswell
Sith Assassin
Deathmark
Sith Assassin
Deceptive Power
Sith Assassin
Devour
Sith Assassin
Disjunction
Sith Assassin
Duplicity
Sith Assassin
Electric Execution
Sith Assassin
Electrify
Sith Assassin
Energize
Sith Assassin
Entropic Field
Sith Assassin
5 NPCs found
NameLevelClassificationLocationReact
Andronikos Revel1StandardE R
Ashara Zavros1StandardE R
Khem Val1StandardE R
Talos Drellik1StandardE R
Xalek1StandardE R
23 comments found (20 displayed) – Try filtering your results
+10
By asakawa at 2011-11-25 07:55:33
It was a change mid way through beta. They made it so that each class's main stat improved all of their damage. So, while previously Willpower had increased the Assassin's force powers and strength increased their physical damage, now you'll find that Willpower increases all your damage. Strength is a reasonable secondary stat as it does still increase physical damage but a large portion of an Assassin's output is made up of various force powers so generally you want to stick to Willpower increasing gear.
+8
By Zalszibar at 2011-12-04 11:04:25
Endurance and Willpower are the primary Sith Inquisitor stats whether you're an Assassin or a Sorcerer.
+7
By Kitarrin at 2011-12-08 03:13:06

The class was fun in beta. I got to try all three trees at mid-level and all were fun and played very different.

As a tank, the class is sturdy and can build both single and multi-target threat quickly. There is bias in the community against tanks that wear light armor, but those people don't seem to understand that Dark Charge provides +150% to armor, putting the Sin roughly equal to the Juggernaut in armor. Many are jealous of the Juggernaut's Force Charge + Smash combo, but the Sin's Force Speed + Discharge with Dark Charge active is just as effective, minus the stun.

Deception Sins play similar to WoW's Assassination Rogues. You begin fights in stealth for better Force regeneration (Dark Embrace) and make use of Maul, Discharge, Shock, and eventually Voltaic Slash. This tree is quite effective in both PVE and PVP and offers the most effective use of stealth (Obfuscation). Notably, Deception Sins are effective kiters and hard to peel in PVP because of Static Cling, which bolsters the duration of Force Slow and reduces its cooldown.

Madness Sins use a more varied combination of melee and Force attacks and offers additional crowd control options and damage-over-time (DoT) attacks. They also receive 2 attacks with a 30 meter range that other Sins will not have - Death Field (AoE + minor self-heal) and Creeping Terror (immobilization + DoT). Notably, they can use an instant cast Whirlwind that affects up to 3 targets for 8 seconds.

In PVP, all three Sin styles allow for Taunting enemies, causing them to do less damage to your teammates. Taunting followed by Force Cloak can help ensure you don't get burned down after you taunt.

All three trees were a of fun and the class is very challenging, but very rewarding.

+2
By Dahakas at 2011-12-03 14:57:52
Sith Assassin does not use Strength as a primary stat.
+1
By R2D2 at 2012-01-12 20:46:30

Generally:
Darkness = Tank
Deception = PvP
Madness = PvE

I leveled a sin to 50 as deception and it wasn't bad while questing, but just looking at the talents on madness I can see the insane amount of extra dps I could dish out in PvE. Deception is a must for PvP, unless you're going Darkness and gearing as a pvp tank, which can be very effective. I've loved playing my assassin and from what I've learned, the sin is better than the shadow. The Jedi Shadow's spells have a lot more time-delay involved. Our Shock is instant, their equivalent, Project, takes time for the animation for example.

Purple double-bladed lightsaber ftw.

-1
By hordman at 2011-11-24 20:57:51
This is like when i would talk to new Death Knights, strength is not one of the Assassins primary stats.
-1
By Noevil at 2011-11-25 09:00:25
Exactly, Asakawa. It was made to be less confusing, and also to make it so that that loot pool wasn't so diluted. Light armor has willpower on it, medium has strength or cunning, and heavy has aim. Sure there will be times where this isn't the case, IE. randomly generated loot, but overall this will hold to be true.
-1
By Quillard at 2011-11-28 13:04:04
I am curious to see how this class handle heavy damage fights with the light armor, and what the other forms of mitgation will be. Looking forward to seeing how stealth plays into the role as well.
-1
By Pangscar at 2011-11-29 11:38:15
Love this class. With Madness spec can make a playstyle very similar to that of an Enh Shaman from WoW.
-1
By dwojcik at 2011-11-29 11:39:40
Has someone used in Beta for Tanking? I’m interested to see how it compares with the other more armored tanks. Also how’s PVP for Heavy Assassin?
-1
By nehpets87 at 2011-11-29 14:42:33

I did some tanking on the Assassin during the beta weekend. I was level 26 and I tanked an instance that I can't remember the name of Athiss I think. I found that tanking was quite enjoyable. I was able to establish and hold aggro very well and I didn't feel squishy. Assassins (all assassins, not just darkness specced assassins) get an ability called Dark Charge. Its something you just activate like a stance in WoW. Dark Charge ups your threat generation and armor allowing you to be a viable tank. I also had a few defensive abilites, one of which increased my defensive abilities (mitigation) by I think 50% for 8 seconds or so, and a force pull similar to death grip. The grip combined with sprint (150% speed boost for 2 seconds on a 30 second cool down that can be reduced via a Darkness talent) helped with getting into the fight but I still found that I was envious of the Sith Warrios force leap.

Overall it was great fun tanking on the assassin and unless one of my friends goes tank for retail I may roll with it for my main.

-1
By Korazee at 2011-11-30 10:55:51

I think tanking as assassin will be fun as it is very different from the MMO tanking sterotype.

TY for the info nehpets87, after reading your post i will have to give this class a shot as well.

-1
By Cyberium at 2011-12-03 23:58:14
Stealth, spell cast, and still able to tank, it's like a WoW Druid, but wait! There's more...
-1
By erencol at 2011-12-14 07:03:20
Thanks for info Kitarrin, that will help me to choose this class..
-1
By SithAssassinator at 2011-12-30 03:56:26
If you're going to PvP I really reccomend the Sith Inquisitor - Assassin spec, and go into Deception. This is more of an up front and in combat deal. I have one at 25 and it's very fun to go into PvP, either camp, or roam around destroying everything in your path! - SithAssassinator
-1
By SithAssassinator at 2011-12-30 03:57:48
Yes, the Assassin has 3 different trees, there's a tanking tree, a melee DPS tree, and the other one is semi ranged but not tanking it's another DPS tree.
-2
By Tempos at 2011-11-22 18:53:05
Combining a rogue with a tank class, will definitely be fun to play. The operative class for the agent is actually very similar to the assassin stealth and dps wise, but can heal rather than tanking. So should be cool to see stealth raids.
-2
By ReaperGaming at 2011-11-25 05:55:32

Care to elaborate on why? Assassins will be doing physical DPS.

Better yet, look here: http://www.torhead.com/class/7IwygTY#screenshots;view:812

-2
By hordman at 2011-11-26 17:33:48

when in the loading screen the tip would say willpower is the main stat, just because they do melee damage doesnt mean that strength is their main stat. when i would equip an item with willpower my damage would increase. another tip says that your main stat is the highest stat. also how are you going to get strength if light armor doesnt have strength?

(i was an assassin in the last build)

-2
By Kirska at 2011-11-26 19:42:34
Like any other specialization, you have to be level 10 before you can get the quest to pick a specialization.
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