Sith Inquisitor
Where a Sith Warrior is rage, an Inquisitor is cunning. A master of Force Lightning and arcane secrets, the Inquisitor can hold one enemy in the air and stun another all the while attacking with lightsaber moves designed for maximum pain.
Equipment
Asserting power and authority is the one of the highest priorities for the Sith Inquisitors. Their choice of attire reflects this strategy, as they often prefer dark, high-contrast robes to express their sophisticated tastes and ambitions for political control. Nonetheless, despite regal appearances, great attention is given to ensure all their attire allows the flexibility for stunning acrobatics in Lightsaber combat. Of course, some Inquisitors outfits take expression to the highest extreme-designed to inspire sheer terror in those the Inquisitor comes into contact with.
Abilities
The destruction Sith Inquisitors leave in their wake rarely allows for the survival of any recorded images. In the cases where the Inquisitors fury has been caught on holo, however, the daunting presence and the awe-inspiring power at the Inquisitors' disposal present a striking picture. Whether the Inquisitor wields a Lightsaber with lightning-sharp attacks, or just Force Lightning itself, it's always a dazzling display of deadly energy.
Combat Role
Whether facing a traitorous fellow Sith or a crowd of Republic soldiers, the Inquisitor fights with unlimited fury to create a storm of destruction. Expertise in conducting Force energies further allows Inquisitors to draw upon the life essence of themselves and others. This energy can be channeled to bolster their powers, harm their foes, and even to reinvigorate their allies. An Inquisitor's skills with a Lightsaber are equally impressive. Often wielding a double-bladed Lightsaber, Inquisitors use quick, guileful, and lethal maneuvers to strike their enemies down with astonishing speed.
Advanced Classes
| Sith Sorcerer | Sith Assassin |
|---|
The Sith Sorcerer draws energy from the forbidden depths of the Force, mastering techniques that sap and drain enemies as they invigorate allies-or simple wreak utter devastation. | - Class Role: Heal, Damage
- Weapon: Lightsaber, Focus
- Armor: Light
- Resource: Force
| Assassins leap from the shadows, channeling Force lightning through their double-blades Lightsabers to disable and drain their enemies. They are masters of subterfuge, feared by even the most terrible opponents. | - Class Role: Tank, Damage
- Weapon: Double-Bladed Lightsaber
- Armor: Light
- Resource: Force
|
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The Sith Inquisitor - The most badass class in the game.
As you may or may not know, in this game, for every class you have two advanced classes.
Basically the name "Advanced Class" might be misleading for many of you, so to clear it up:
An advanced class is like a class within a class. Once you have selected it you can NOT change it.
Within each of these "Advanced Classes" there are 3 specs, which you can spec in whatever manner you want,
and you can also respec should you like. (There is of course a fee for re-speccing, with an increasing cost every time you reset. I have heard from some players that this fee reset´s to default every week, so fear not an immense loss of money if you feel like exploring whatever spec combinations you would like.)
For the Sith Inquisitor class, you have two advanced classes; the Sith Assassin and the Sith Sorcerer.
The Sith Assassin is a melee combatant with a small assortion of offensive ranged abilities,
and the Sith Sorcerer is the opposite. A very VERY shallow comparison would be the Sith Assassin to a Rogue, and the Sith Sorcerer to a Mage.
But the options do not end there, as the Sith Assassin is capable of taking on a Tanking role in Flashpoints(instances) or Ops(raids) as well as DPS,
and the Sith Sorcerer can (as you might have figured) Heal, in addition to having two DPS specs..
As for the talent specializations, and unlike WoW, you have no limitations. You can put the points wherever you want,
be it a 31/5/5 spec or a 11/11/19. The choice is yours.
The companion list, when you get them, and their roles is as follows:
1.Khem Val (Level 9/10, at the end of Korriban) (Tank)
2. 2V-R8 (Level 15/16, at the end of Droman Kaas) (Tbh only useful for sending on crew assignments)
3. Andronikos Revel (Around and up to level 26, at the beginning of Tatooine) (Ranged DPS)
4. Ashara Zavros (Around and up to level 35, at the end of Taris and if I recall correctly Act 1) (Melee DPS)
5. Talos Drellik (Around and up to 41, at the end of Hoth) (Healer)
6. Xalek (Around and up to level 47, at the end of Voss) (Ranged Tank)
I guess that's that, happy leveling!