C2-N2
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| Name | Level | Class | Cost | Range | Cooldown |
|---|---|---|---|---|---|
| Medical Pack | 35 | 30 meters | 15 secs | ||
| Electro-Stasis | 29 | 30 meters | |||
| Kolto Jolt | 23 | 30 meters | 15 secs | ||
| Cleanse | 13 | 30 meters | 15 secs | ||
| Field Dress | 9 | 30 meters | 12 secs | ||
| Armor Proficiency: Droid | 1 | ||||
| Armor Proficiency: Power Generator | 1 | ||||
| Med Scan | 1 | 30 meters | 6 secs | ||
| Med Watch | 1 | 1.5 secs |
Is there anything that can be placed in his main hand? He has no weapon proficiencies so I guess not (though he does have the proficiency for generators), but can that be changed?
He isn't an awful healer, but he does require quite a lot of gearing up, which will be much easier once you have a cyber and/or biochem (for implants). He has no offensive abilities (though I'm sure I've seen him swing a punch) so he's always focused on healing.
C2-N2 can gain 'NO' affection.
Pity, it makes him a weak link for crafting.
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- Nothing to do here (yet)!
As of 1.2 you can now gain affection with C2-N2 - through gifts only as far as I can tell. (He does not [yet] ask to speak with you privately at affection 1000 like other companions.)
I assume something symmetric is in place on Imperial side but I haven't tested it.