Quick Facts

Screenshots

Discharging Dark Charge

Videos

None yet — Suggest one!

Discharge

Discharge
Instant
Force: 20
Range: 10 m
Unleashes your current lightsaber charge upon the target, applying an effect based on your current charge. Only usable with a charged lightsaber. Requires a double-bladed lightsaber or electrostaff.
Lightning Charge: Deals 1471 periodic energy damage over 18 seconds.
Dark Charge: Strikes up to 5 nearby enemies, dealing 377 - 441 internal damage and decreasing the targets' melee and ranged accuracy by 5% for the next 30 seconds. Generates a high amount of threat. Puts Discharge on cooldown for 6

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Durationn/a
Schooln/a
Mechanicn/a
Dispel typen/a
GCD categoryn/a
Cost20 Force
Range10 meters
Cast timeInstant
Cooldownn/a
GCD0 seconds
Effect details

Related

8 abilities found
NameLevelClassCostRangeCooldown
Discharge
10 meters12 secs
Discharge
70 meters
Discharge
10 meters12 secs
Discharge
70 meters
Discharge
40 meters20 secs
Discharge
10 meters12 secs
Discharge
40 meters30 secs
Discharge
10 meters12 secs
12 comments found
+4
By Inoa at 2011-12-22 07:08:17

Yes, you are supposed to use your Discharge ability more or less constantly. For Madness -spec you want to keep the DoT up, for Deception it's a solid attack with low force cost (buffed greatly by talents) and for Darkness (tanking) the debuff is the key, even if AoE threat isn't bad either.

Mind you that Discharge, despite the name, doesn't actually discharge or in any other way remove or hinder the charge you have placed on your lightsaber. Nothing is consumed, effects just vary based on what charge you have active.

+1
By sticky4158 at 2012-02-02 01:47:30
Does anyone else think that this seems to be equivalent to a Pally's Judgment from WoW?
0
By Hariooo at 2012-01-01 20:55:40
Is it just me or does this skill work weirdly with Charge Mastery for Lightning Charge? All it does is increase the duration of Discharge's DoT but since it's the same damage, it actually lowers DPS?
0
By Xieron at 2012-01-18 07:03:07
@Hariooo the talent takes into consideration the original damage ( in this case 1448) and calculates the overall damage done per point you spec into the talent (~1528, ~1608, ~1688). It increases the amount of tics that occur per use. Theoretically it might allow an additional GCD before discharge should be reapplied. Since a majority of the time discharge will be used again before the full duration of the Dot and the force that will be saved by gaining an extra tic or so is minimal, it seems a rather useless talent for lightning charge.
0
By Kagu at 2011-11-30 09:16:37
Parts of the description is missing..
0
By snekadid at 2012-02-14 17:51:59

@shockrah
stop spamming comments. the listed tool tip is horribly wrong as at that damage it would out do your best abilities by atleast 3x at the listed "50 greens" settings listed.

You dont seem to actually have first hand experience with the how the mechanics work from the way you post and if so please don't state conjecture as fact.

Finally, stop being a dick, the mechanic is similar to the paladins judgement system or the shamans version or the same mechanic thats been used in MMO's before and after wow.

0
By Phreakazoid at 2011-12-03 07:30:33
I saw that too earlier on, but it looks like it's been fixed now.
0
By faradhim at 2011-12-19 07:50:11
What is the deal with this ability? Dark charge is obviously used in tanking, are we suppose to release our dark charge routinely as AOE to build threat? Is this going to be part of our standard rotation?
-1
By Shockrah at 2012-02-08 15:16:44
By sticky4158 at 2012-02-02 01:47:30
Does anyone else think that this seems to be equivalent to a Pally's Judgment from WoW?

No this is a Discharge Effect for an Assassin in SWTOR and has exactly nothing what so ever to do with wow but thanks for trying to make that gap.

-1
By Shockrah at 2012-02-08 15:19:50
Is there something wrong with the damage here? I don't remember Surging charge dealing an average of 5k damage per strike. basically use that first then by the time you get off two Voltic Slashes and a shock you hit this again and the target dies (internal damage bypasses armor). Seems a bit excessive here. Just saying.
-1
By Shockrah at 2012-02-08 15:26:56
By Xieron at 2012-01-18 07:03:07
@Hariooo the talent takes into consideration the original damage ( in this case 1448) and calculates the overall damage done per point you spec into the talent (~1528, ~1608, ~1688). It increases the amount of tics that occur per use. Theoretically it might allow an additional GCD before discharge should be reapplied. Since a majority of the time discharge will be used again before the full duration of the Dot and the force that will be saved by gaining an extra tic or so is minimal, it seems a rather useless talent for lightning charge.

not sure where you got the 1448 damage from (none of the damage on the skill currently displayed matches that):

Discharge
Instant
Force: 20
Cooldown: 15s
Range: 10 m
Unleashes your current lightsaber charge upon the target, applying an effect based on your current charge. Only usable with a charged lightsaber. Requires a double-bladed lightsaber.
Lightning Charge: Deals 7957 periodic energy damage over 18 seconds.
Dark Charge: Strikes up to 5 nearby enemies, dealing 1694 - 2733 internal damage and decreasing the targets' accuracy by 5% for the next 18 seconds.
Surging Charge: Deals 4685 - 5725 internal damage.

but even still the original purpose was so that you could extend the time between reapplications of it and the new one adds damage to it now and the change in the madness tree allows for multiple applications to multiple targets. Since the Madness tree is all about dots and there is no spam-able dot currently in the tree (creeping terror has a cooldown and so does crushing darkness) removing the cooldown for this allows for you to apply lightning discharge to multiple targets. It's not

a rather useless talent for lightning charge

considering with the old version of the talent allowed you to not have to reapply the charge as often and the new one adds damage to the ability the talent for Charge Mastery was never useless in regards to Lightning Charge.

-1
By Ditz at 2011-12-24 07:07:27
Thnaks I was wondering about wheether or not it consumed your buff.
1 screenshot found
0 videos found

Contribute

Please keep the following in mind when posting a comment:

  • Your comment must be in English or it will be removed.
  • Unsure how to post? Check out our handy guide!
  • You might want to proof-read your comments before posting them.

You are not signed in. Please sign in to add your comment.

Simply browse for your screenshot using the form below.

  • In-game screenshots are preferred over model-viewer-generated ones.
  • The higher the quality the better!
  • Be sure to read the tips & tricks if you haven't before.

You are not signed in. Please sign in to submit a screenshot.

Simply type the URL of the video in the form below.

  • Only YouTube videos are supported at this time.

You are not signed in. Please sign in to suggest a video.

Certain data may be submitted for approval here.

  • Nothing to do here (yet)!