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Your Rejuvenate grants Conveyance for 15 seconds, which increases the effect of your next healing ability:
Benevolence: Critical chance increased by 60%.
Deliverance: Activation time reduced by 0.5 seconds.
Healing Trance: Critical chance increased by 25%.
Salvation: Force cost reduced by 30%.
Wandering Mend: Immediately wanders to and heals each target, without waiting for the target to take damage first.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Dispel typen/a
GCD categoryn/a
Cast timen/a
GCD0 seconds
Effect details


1 comment found
By taxgaming at 2012-01-04 07:20:16

To get the most HPS (Healing Per Second) will mostly always be used with Healing Trance for free Noble Sacrifice.

Tip: When using this with Healing Trance, the buff doesn't actually disappear till after the last tick of HT. You can cast Deliverance immediately after the last tick of HT and it'll still give you the -1.0sec cast time for Deliverance :). Can be a life saver when things get tight.

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