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Energize

Energize
While Dark Charge is active, damage dealt by Thrash, Lacerate, and Assassinate has a 30% chance to finish the cooldown on Shock and make your next Shock a critical hit. Energized Shocks that consume a charge of Recklessness deal an additional 50% critical damage.
  

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

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GCD0 seconds
Effect details

Related

1 comment found
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By Randkin at 2012-01-03 19:22:38

This is great for later-level Assassin tanking. 3 Energized Shocks followed by a triple Harnessed Darkness-enhanced Force Lightning, with each Shock benefiting also from Electrify= a winner.

Edit: Wither now also caused a stack of Harnessed Darkness, making this an even easier thing to keep going. For those of you thinking of what stat you want beyond Tanking stats-- I HIGHLY recommend picking up any and all Surge if possible. Since Thrash will make your Shock a guaranteed critical, why not push that critical damage and thus it's high threat, even further per use? Don't forget to hit Recklessness once you get that Energize going! My Tankasin at level 25 is able to hit Shocks for over 700 damage doing this.

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