Quick Facts

  • Requires level 50


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Battle Readiness

Battle Readiness
Cooldown: 120s
Ready yourself with the Force, immediately restoring 15% of your max health, increasing the damage of all Techniques by 50%, increasing the chance to trigger their effects by 25%, and healing you for 0 when their effects are triggered. Lasts 15 seconds. The triggered healing cannot occur more than once per second.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Dispel typen/a
GCD categoryn/a
Cast timeInstant
Cooldown120 seconds
GCD0 seconds
Effect details


4 comments found
By fionalokhert at 2012-02-11 13:52:54
You forget the Talent Tanks get, that make it heal for 5/10% of your total health, upon activation, which can be helpful as an emergency burst of health.
By saintsabbat at 2011-12-31 17:59:20
At lv 50 this bring your Combat Tech heal up to about 200 points of healing per hit. I feel its a little underwhelming but every bit helps i suppose.
By Haree at 2012-01-06 04:53:46
But for Kinetic specced Shadows, who will be the only Shadows using Combat Technique, this will combine with Impact Control talent to give a 10% heal on use, which is far from underwhelming.
For Balance and Infiltration Shadows this ability is far from great but may as well be used on cooldown.
By SenorBacon at 2012-02-03 20:12:19
Worst lvl 50 skill ever. It's not even worth keeping in your bar if you're tank specced. Lets break it down. Instead a base heal of 350 every 4.5 seconds you get one every 3 seconds for 15 seconds total. Which means that instead of 3 heals in that timespan you get about 4(it's never a clear 5 in 15 seconds). Well whoopdiedoop.
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