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Hail of Bolts

Hail of Bolts
Instant
Energy: 33
Range: 30 m
Launches waves of blaster fire at up to 5 targets within 5 meters of the target area, dealing 1400 - 1635 weapon damage over the duration. Standard and weak targets are sometimes knocked back by the hail of bolts. Requires Assault Cannon.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Durationn/a
Schooln/a
Mechanicn/a
Dispel typen/a
GCD categoryn/a
Cost33 Energy
Range30 meters
Cast timeInstant
Cooldownn/a
GCD0 seconds
Effect details

Related

12 abilities found
NameLevelClassCostRangeCooldown
Hail Of Bolts
15 meters15 secs
Hail Of Bolts
15 meters15 secs
Hail of Bolts
40 meters4 secs
Hail Of Bolts
40 meters15 secs
Hail Of Bolts
30 meters60 secs
Hail Of Bolts
30 meters20 secs
Hail Of Bolts
30 meters15 secs
Hail of Bolts
40 meters4 secs
Hail Of Bolts
30 meters20 secs
Hail Of Bolts
20 meters15 secs
Hail Of Bolts
30 meters60 secs
Hail Of Bolts
30 meters15 secs
3 comments found
0
By Carnagefiend at 2012-05-14 10:06:21
This ability is only to be used in choice situations. You essentially unload your magazine into a given area, doing major damage to standard and weak enemies. HOWEVER, it is channeled and targets immune to the knock-back will fire back and chip significant time off. This ability is fun to use on those packs of 3-5 standard guys, chewing through their health (at least at lower levels!). However, the presence of any stronger enemies will make this less than useful, if not a waste of ammo.
0
By Cyberium at 2012-12-22 05:48:30
There is no cooldown on this ability, which is useful in revealing stealthed enemies in addition to your Stealth Scan ability.
-1
By Enstein at 2011-12-29 11:06:27
Hail of Bolts
Instant
Range: 30m
Launches waves of blaster fire at the Ground or randomly in the air within 5 meters away from the target area and missing every damn thing and could dealing 2082 - 2316 weapon damage over the duration. if the thing actually hit its target -Standard and weak targets stay alive. Requires Assault Cannon.
1 screenshot found
0 videos found

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