Quick Facts

  • Requires level 24


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Force Stasis

Force Stasis
Cooldown: 60s
Range: 10 m
Subdues the target, stunning it for 4 seconds. Deals 495 kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Dispel typen/a
GCD categoryn/a
Range10 meters
Cast timeInstant
Cooldown60 seconds
GCD0 seconds
Effect details


1 class found
1 ability found
7 comments found
By Dunhill at 2011-12-21 01:02:45
This combined with the Guardians Defense Tree's Stasis Mastery talent makes this a small CC, since it makes it so you dont have to channel. Just instant cast and the target is CCd for 3 seconds, taking damage and building focus.
By TheOtherSteve at 2012-01-03 15:50:09
The damage still affects enemies immune to the stun, and you gain the focus. That makes this pretty high priority in your rotation; meaning, make sure you're hitting this button often.
By grimmage at 2012-02-20 15:34:13
It actually looks very similar to Force Choke, except that there is no gagging/choking audio file played during the channel.
By VagaBond007 at 2011-11-28 22:44:06
This is the Jedi equivalent to the Sith's Force Choke... Somehow I have a feeling it won't be as cool.
By Cirien at 2011-12-04 11:39:14
Not sure on 'cool' but it comes about 10 levels later. Just about the time you can get Pulse and/or Singularity to go with it
By Jedisageiscool at 2013-10-09 01:24:30
my knight does not have this yet but i have seen it used in flashpoints and the i thought animation was pretty cool, it looks kinda like slower moving force lightning that binds the target in the air.
By Frag971 at 2012-04-05 20:46:57
Watch out guys, we have a badass over here!
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