Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.
|1||0||init||SetDescription: Description=>"Damage dealt increased."|
|1||0||init||SetDuration: MaxDuration=>60000, IsHidden=>1, Duration=>60000, Toughness=>3|
|1||2||action||ModifyStat: AmountMin=>0.07, Stat=>Damage Done Modifier (Percentage), AmountMax=>0.07|
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