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Ravage

Ravage
Instant
Cooldown: 30s
Range: 4 m
Performs a series of lightsaber attacks that deals 2021 - 2157 weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding. Cannot be interrupted.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Durationn/a
Schooln/a
Mechanicn/a
Dispel typen/a
GCD categoryn/a
Costn/a
Range4 meters
Cast timeInstant
Cooldown30 seconds
GCD0 seconds
Effect details

Related

1 class found
7 abilities found
NameLevelClassCostRangeCooldown
Ravage
4 meters
Ravage
4 meters16 secs
Ravage
4 meters30 secs
Ravage
4 meters
Ravage
4 meters30 secs
Ravage
4 meters6 secs
Ravage
4 meters6 secs
4 comments found
+1
By Freehugz at 2011-11-24 06:05:37
11-24-2011
Ravage is a 3 second channel that is pushed back by damage, interupted by moving and interupted by pressing another attack half way through. It does good DPS and is free but is awkward to use as a melee class.
+1
By Eredas at 2011-11-29 22:15:43
Excellent ability to use in PvE against Standard/Weak enemies as it does solid damage and stuns for the duration. Very difficult to get the full effect in PvP however, as the stun is not applied and enemy player tend to stay in motion, causing you to move and interrupt your channel.
+1
By BobSassafrass at 2011-12-02 16:42:37

Can be specced into and made uninterruptable, can also spec into an extra second of root on force leap making this almost completely usable without losing range on target. Small CD reduction with http://www.torhead.com/ability/f3Wogwz .

The damage works as 3 ticks, first 2 are very fast probably within first second. Last tick takes a while for the animation to complete but does the biggest damage, easily 2k+ crits. One thing I have noticed is the animation and cast time are longer than the damage, so you can end them by moving as soon as the last tick hits. Another thing is the range says 4m but is usually about 10m in practice. Finally you have you be in front of the target to start it but once you start it doesnt matter. So you can start it and they can move behind you attempting to avoid it and it will still work.

Probably the best Juggernaut/guardian dps ability even in PVP. Really gotta keep your eye out for the setup though. Look for stunned targets or work with another warrior to chain your force chokes. I usually use it just for the first 2 ticks.

-1
By Shandrii at 2011-12-02 09:58:36
the CD on torhead needs to be shorter. i played the beta this past weekend and i was using it more than once every 30 secs
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