Quick Facts



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Double Strike

Double Strike
Force: 25
Range: 4 m
Strikes the target twice. Each hit deals 1147 - 1224 weapon damage.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Dispel typen/a
GCD categoryn/a
Cost25 Force
Range4 meters
Cast timeInstant
GCD0 seconds
Effect details


1 class found
5 abilities found
Double Strike
4 meters7.5 secs
Double Strike
4 meters6 secs
Double Strike
4 meters4.5 secs
Double Strike
4 meters6 secs
Double Strike
4 meters4.5 secs
3 comments found
By CaIhoun at 2011-12-16 18:17:03
Actually, this is your best attack at lower levels. It does more damage than Project at almost half the Force cost.
By blackxdragon83 at 2011-11-26 03:02:16
This is the third ability I use at lower levels, I feel it is the second most powerful ability doing some good damage.
By Delphwind at 2012-06-18 14:40:23

As a Jedi Kinetic Shadow I find myself using this skill more often than any other.

At lower levels It was equal to other skills such as Project, but with all the buffs it gets from talents it becomes one of your most used skills.

Reduces the force cost by 2 and Project by 6

Force Synergy:
When you crit from any ability your MELEE crit chance is increased by 9% for 10 seconds ... Double Strike is your PRIMARY melee ability

Applied Force:
Increases the damage of Double Strike by 6%

Particle Acceleration:
This is where Double Strike really begins to shine (you can get this talent at level 20)
There is a 30% chance everytime Double Strike does damage to reset the cooldown of Project, and make the next Project an automatic critical hit. In addition if you activate Force Potency before casting said Project spell it will do an additional 50% damage!

1 screenshot found
0 videos found


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