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This passive ability reduces the cooldown of Revive by 100%. Revive normally has a 15 minute cooldown for non-healer based advanced classes. Aside from a 6 second activation, you can cast this significantly more often than any non-healer advanced class.
These kinds of passive abilities are given to all advanced classes that support healing. Check out the other similar passive abilities for other advanced classes:
Hired Protection - Mercenary
Medical Doctor - Operative
Sith Lifebender - Sith Sorcerer
Jedi Healer - Jedi Sage
Defibrillator - Scoundrel
Frontline Physician - Commando