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Deathmark

Deathmark
Death Field places a deathmark on affected targets, increasing the amount of damage the targets suffer from your next 15 periodic damaging abilities by 20%. Lasts 30 seconds.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Durationn/a
Schooln/a
Mechanicn/a
Dispel typen/a
GCD categoryn/a
Costn/a
Rangen/a
Cast timen/a
Cooldownn/a
GCD0 seconds
Effect details

Related

4 comments found
0
By anonymous84 at 2011-12-10 14:03:57
[Force Lightning] gets tagged with: (SetDescription: Description=>"Periodic (kinetic/energy) damage.") the same as [Crushing Darkness], it's just a text string but gives me hope this will work with [Force Lightning]
0
By VoodooMike at 2012-01-06 08:48:10
Except that Force Lightning doesn't count as a periodic damage effect when it comes to critical ticks giving heals, so, maybe not.
0
By VoodooMike at 2012-01-06 08:50:27
The talent is presently worded wrong - it says it increases the damage of YOUR next 10 periodic damage abilities, but in reality it increases the damage of THE next 10 periodic damage abilities, regardless of who happens to impart them. This means that other players can use these up with their own DOT type attacks. This is a mixed blessing, of course, since it certainly does increase overall damage, but not necessarily the overall damage you put out relative to other players. If you happen to die, your deathmark will still get used!
0
By Draga at 2012-01-20 10:57:40

Does this apply to DOTs before you apply DM or after? E.g. if I open with Affliction then Death Field will my affliction ticks start applying the 20% buff for the rest of the duration or will I have to cast affliction after DM procs to benefit from it?

Edit: it does add the 20% buff to DOT's applied before Deathmark, so there is no need to reapply them after.

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