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Disturbance

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Disturbance

Disturbance
Activation: 1.5 secs
Force: 40
Range: 30 m
Fires a blast of telekinetic energy at the target, dealing 1816 - 1991 kinetic damage.

Note: Damage and healing values are based off a level 50 character in green gear. Our staff are still adjusting and adding effects to the formulas, so bear with us as we continue to improve these numbers for launch.

Ability Details

Durationn/a
Schooln/a
Mechanicn/a
Dispel typen/a
GCD categoryn/a
Cost40 Force
Range30 meters
Cast time1.5 seconds
Cooldownn/a
GCD0 seconds
Effect details

Related

3 abilities found
6 comments found
+2
By sirgoiter at 2011-12-15 12:44:39
This spell seems like it's redundant until you unlock higher level Telekinetics perks in the talent system. Then it seems to proc other abilities. Is this the new Arcane Blast?
+2
By LeminaAusa at 2012-01-23 06:36:16
Often sensed by Jedi masters in relation to the force.
+1
By Kleb at 2011-12-10 23:50:51
There and their. They're different.
0
By anonymous84 at 2011-12-30 13:29:04

yes it is useless ( actually your description "redundant" is more accurate ) without all the proc goodies from TK tree

One situation where it may be used is on a Presence of Mind proc,this turns into an instant cast so you can cast it on the run, but if you don't have Telekinetic Wave and instant burst is not important, then you could do a Mind Crush instead, which is stronger than Disturbance

0
By crowface28 at 2012-01-28 17:34:59
Mostly used as a filler until other, more potent abilities, proc. Not GREAT damage, but at a 1.5 second cast and low force usage, it starts to add up pretty well.
-3
By Mikeyboii64 at 2011-11-23 00:31:08
This spell is Rank 8 in the Jedi Consular's priority list for there rotation.
1 screenshot found
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